Archive for category Conferences
A new conference on Novel Gaze-Controlled Applications will take place at the Blekinge Institute of Technology, Karlskrona (Sweden) on 26 and 27th of May (see conference page). The conference will focus on applications that make use of eye input and other biometric sensors, for instance games, eye-typing applications or social interaction applications. It will also explore new interaction methods using gaze interaction, and the challenges associated with eye tracking technology. The accepted papers will appear in the ACM Digital Library.
The two papers that we submitted were accepted for presentation in the conference. The title of the first paper is “Evaluation of a Remote Webcam-Based Eye Tracker”, and we conduct an exhaustive evaluation of the performance of the ITU Gaze Tracker in a remote setup and compare it to the Tobii T60 and the Mirametrix S1. In the second paper, “Gaze Interaction from Bed”, we explore how the ITU Gaze Tracker can be employed in a hospital scenario in which the patient interacts with an interface projected on a wall.
Update: papers now available
Some months ago, we submitted a paper to the UbiComp conference (see this post), which was held last week here in Copenhagen. The paper was accepted, and this gave us the opportunity to demo our eye tracker during the first day of the conference.
There were around 350 attendees at the conference, and around 20 demos. Our demo showed how to interact with a large display using the eyes only. This could be used for instance in shopping malls or train stations, where information is displayed in a large screen but there are no ways to interact with it due to the lack of input devices.
We employed two infrared light sources and the Sony videocamera I’ve been using for remote tracking recently. The display was a 55″ monitor, and users stood up around 1.5 to 2 meters away from the screen.
After calibration, users interacted with a digital bulletin board that was part of another demo. Basically, it displayed messages on the screen that other attendees had sent using their mobile phones. The user could look at any message and this would be brought to the center of the screen. Interaction was natural and didn’t require any selection devices or techniques.
Our demo caught the attention of many attendees, and many of them were eager to try the system. Only two persons had issues using the system, while the majority could calibrate without problems and interact with the bulleting board. Furthermore, people could vote for their favorite demo, and we were the 3rd most voted demo!